Blog

Most of my blog posts dating back to 2002. Some written here, some written elsewhere and aggregated here.
Manual organised and consolidated

Manual organised and consolidated

06/04/2015
I spent today drawing together the disparate parts of the game manual and concepts into something more cohesive and readable, it can be found here. I used the Drupal module <a href="https://drupal.org/project/menu_block" target="_blank">Menu Block</a> so that the manual can be organised as pages and sub pages (with associated menu links) and the structure then shows correctly. This will enable me to add and edit more in the future and everything will fit together nicely.
Dockers 2nd holiday in Berlin

Dockers 2nd holiday in Berlin

25/03/2015
Docker is currently one of the most spoken about tech projects right now and it's hard to believe that it's only two years old. As part of the celebrations, the Docker team decided to host more than a dozen open-source-a-thon parties around the World. Not only to help people learn how to contribute to the project, but also donating $50 for every contribution to the Oceanic Society.
Add your suggestions to "What Came Next"

Add your suggestions to "What Came Next"

22/03/2015
One Day the World Ended is designed to be an open source and collaborative work of fiction. Most of this will come later when I have more material ready, but <a href="https://github.com/ChrisChinchilla/One-Day-the-World-Ended-Jekyll" target="_blank">the code of the website is on GitHub</a> and you're more than free to issue pull requests if you want to.
Confessions of the Game Doctor, Bill Kunkell

Confessions of the Game Doctor, Bill Kunkell

22/03/2015
Bill Kunkell helped create "Electronic Games Magazine" in 1981, the first magazine dedicated to video games. It seemed a great research resource for Chip Shop to get some anecdotes and atmosphere for the era.
Battle Royale, Koushun Takami

Battle Royale, Koushun Takami

12/03/2015
In my continued efforts to read as mazy works of dystopian fiction as possible, next on my list was Battle Royale. On a side note, are there many works of purely utopian fiction? Or would that not sell? Back to the east Asian republic. Set in the non-too-distant future, a large Asian empire now rules over an undefined area, full of social control, aggression and suppression. Once a term a class of school children are chosen to compete in a battle to the death on an abandoned island with no hope of escape and only one survivor. It's never completely clear why this happens and what the government gets out of it, but that doesn't matter too much.
Mobile World Congress 2015

Mobile World Congress 2015

06/03/2015
The mobile monolith that is Mobile World Congress is over for another year. I was lucky enough to get hold of a press pass and decided to spend the week in Barcelona. Soaking up the warmer weather, joining the 90,000 other attendees and preparing for the bombardment of marketing mumbo jumbo to unearth some gems for developers.
Finovate 2015, The Part Mobile is Playing in Fintech

Finovate 2015, The Part Mobile is Playing in Fintech

17/02/2015
The financial sector is an industry ripe for technical disruption. It is well-financed, has many multifaceted requirements and the vast majority of us need its services on a regular basis. The last couple of years have created a plethora of startups and product offerings to service the financial sector and the financial needs of consumers. It even has its own buzzword, 'FinTech', to really prove it has arrived.
It's all change, again

It's all change, again

16/02/2015
My plan for 2015 was to spend another few months working on my various projects and then start looking for new full-time work opportunities. In the past month I made a few casual enquires to get an idea of what might be out there and ended up getting quite a few offers very quickly. Many of these I considered but weren&#39;t compelling or different enough (from past work roles) to be worth putting a hold on my own projects.
Review of The Iron Heel by Jack London

Review of The Iron Heel by Jack London

03/02/2015
As part of my research in projects odtwe I have been reading some classics of utopian and dystopian fiction. Most recently I completed Jack London's The Iron Heel.
Creating the 'Perfect' Tech and Writing Stack

Creating the 'Perfect' Tech and Writing Stack

28/01/2015
Yesterday I came up with the most phenomenal idea of how to get my writing workflow, ideas for ODTWE and tech stack in ‘perfect’ combination. Well, in theory (unsurprisingly).
Review of "Triumph of the Nerds" and "Kobold Guide to Board Game Design"

Review of "Triumph of the Nerds" and "Kobold Guide to Board Game Design"

26/01/2015
Continuing my reviews of research I have just finished the classic "Kobold Guide to Board Game Design<img alt="" border="0" height="1" src="https://ir-na.amazon-adsystem.com/e/ir?t=gregamamma-20&l=as2&o=1&a=1936781042" style="border:none !important; margin:0px !important;" width="1" />" and can highly recommend it as a good overview of board game design advice. It is a collection of essays more than an end-to-end guide, so some essays will hold more relevance with you than others. However I picked up enough nuggets of advice to make it a worthwhile purchase and have a long list of 'todos. it includes essays from some stalwarts of the industry such as <a href="https://en.wikipedia.org/wiki/Richard_Garfield" target="_blank">Richard Garfield</a> and <a href="https://en.wikipedia.org/wiki/Steve_Jackson_(US_game_designer)" target="_blank">Steve Jackson</a> (who created large parts of my childhood) and is divided into sections of the design process. One of the encouraging outcomes of reading the book was realising that I am currently on track and already doing a lot of what was recommended, but also realised I have a long way to go yet!
Production Updates 26th January

Production Updates 26th January

26/01/2015
Last week I spent time on creating some of the common elements that can be found across all of the Gregarious Mammal sites, this includes:<ul><li>Creative Commons notice</li><li>Mailing List</li><li>Financially contributing to projects</li><li>Git and version information</li></ul>
iOS Version on GitHub

iOS Version on GitHub

26/01/2015
I have completed the iOS version of Answers Against Humanity, it is currently in the App Store submission process, but I am thinking it might be rejected due to the content.
Currently Looking for Opportunities

Currently Looking for Opportunities

20/01/2015
I am currently open to opportunities for full-time and part-time work. Ideally with an enterprising startup or with a larger agency or internal development team.
New Categories added

New Categories added

16/01/2015
I added a set of new categories and related resources to the Lean Traveller site yesterday including Communication, travel and some resources under archiving.
Research Update

Research Update

13/01/2015
I spent Christmas undertaking some more general board game theory and computer history research, this has been helped by a slew of book bundles over the last month covering the topic.
Site Design Ideas

Site Design Ideas

12/01/2015
I have started building the site for the "One Day the World Ended" project in Ruby on Rails and thus needed some designs. Here are my rough ones so far.
What’s it all about - Inspirations, Voice, Style and Structure

What’s it all about - Inspirations, Voice, Style and Structure

12/01/2015
I guess most of its stylistic inspiration comes from Kurt Vonnegut and to a lesser extent surreal dark British comedy such as Douglas Adams. It is about the end of the world, but that isn't the point, it's just a vehicle. The fact that the world is ending isn't relevant, it's merely a surreal vehicle to explore elements of the human condition. Wow, that last sentence sounded pretentious!
Projects Site Redevelopment Complete

Projects Site Redevelopment Complete

10/01/2015
I have just finished getting in place the basic structures behind the sites for my new projects and redeveloping my older sites accordingly.
Dec 19th Updates, refining concepts

Dec 19th Updates, refining concepts

10/01/2015
This update is more behind the scenes updates I'm afraid, I have been working on the product release and event cards, making very good progress. However I am currently using real names in the cards and I have no clearance for any of them, that will be a big task in the new year, but for now it's easier to just keep them private. Sorry, but the research has been a lot of fun, follow the twitter feed to see a few highlights.
2014 Review, Niches-Become Mainstream

2014 Review, Niches-Become Mainstream

11/12/2014
2014 was quite a year, especially for technology and how it affects everyone. Here are some of my highlights, lowlights and observations on the year and how it maybe affected developers.
7 CRM Options Compatible with Drupal

7 CRM Options Compatible with Drupal

10/12/2014
I love Drupal and end up undertaking most of my programming projects with it. I have been using it for so long that I find it far easier to push out projects with Drupal than with anything else, despite it's infamous learning curve.