On her first day as a dungeon cleaner, goblin Azravel gets an earful from her veteran colleague Grengel about the particular misery of cleaning up after elemental spirits.
An anonymous painting appears in a hip gallery, and while the owner sees only a publicity coup, her friend is filled with creeping dread at the disturbing forms emerging from its impossible colours.
A legendary house in an ancient city has swallowed every visitor who dared enter — and now a plucky young traveller, spurred on by her peers and an unrequited love, pushes open the door.
In a world where everyone gets a once-a-decade undo of any past action, one recipient agonises over how to spend their CTRL+Z day — and ends up paralysed by the infinite weight of consequence.
A self-declared atheist spends a night on the couch of a friend's 'murder house', musing on how we confront the dark history of the places we inhabit — and wakes utterly untroubled.
Cthulhu receives a deeply unsettling vision — not of apocalyptic triumph, but of a plan that was never going to work — and is forced to confront an existential mid-aeons career crisis.
A professional body-swap operator rents their consciousness to a rich teenager for a night out, then must navigate 24 hours inside an unfamiliar body while hoping the customer returns theirs on time.