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Gaining an artvantage

Published on May 14, 2026

Gaining an artvantage

Short newsletter this week as I have been travelling and busy, and not read that much basically. I have some bigger topics I want to cover more in the near future, but for now, let’s keep it light!

xx Chinch

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The PyTorch Foundation with Mark Collier — Chris Chinchilla

https://chrischinchilla.com/podcast/the-pytorch-foundation-with-mark-collier/

In this episode, I speak with Mark Collier, executive director of the PyTorch Foundation, from PyTorch Con in Paris.

Daniel Gräfe of Timing and CoTypist — Chris Chinchilla

https://chrischinchilla.com/podcast/daniel-grafe-of-timing-and-cotypist/

Joining me in person (and thus the horrible audio quality) is Daniel Gräfe, independent developer of the amazing apps Timing and CoTypist. Based in Germany, we discuss how he builds his apps, why there are so many independent macOS developers in Germany, and what the future holds for independent developers.

Explainer: File Provider and cloud services

https://eclecticlight.co/2026/05/09/explainer-file-provider-and-cloud-services/

Let's get deep down and dirty with another wonderful Eclectic Light Company post. You thought file syncing was easy? Even though I doubt you actually did. Let's see how macOS handles it.

GitHub veteran Brian Douglas launches Paper Compute to fix AI agent infrastructure - The New Stack

https://thenewstack.io/paper-compute-agent-infrastructure/

Honestly, what has bothered me most about the recent AI craze was that it made tech kind of dull. I used to love looking at new projects and products at events, looking at code, and exploring. But now everything is so abstracted, it makes it uninteresting. So this appealed to me, because even thought it's still AI, it was also good old school infrastructure.

The philosophy of Vantage one of my favorite board games of the year

https://www.wargamer.com/vantage/board-game-review

Vantage was an unusual release from Stonemaier Games. To me it falls into the small subcategory of game "experiences" or "art". Every time I have played it with people, we spend the first hour confused and the following hours never wanting to stop playing.

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